Class CreateAxisAngleRotation
Represents an operator that creates a rotation matrix from an axis-angle representation.
public class CreateAxisAngleRotation : Source<Matrix4>
- Inheritance
-
CreateAxisAngleRotation
- Inherited Members
Properties
Angle
Gets or sets the angle describing the magnitude of the rotation about the axis.
[Range(-3.141592653589793, 3.141592653589793)]
public float Angle { get; set; }
Property Value
Axis
Gets or sets a 3D vector specifying the direction of the axis of rotation.
[TypeConverter(typeof(NumericRecordConverter))]
public Vector3 Axis { get; set; }
Property Value
Methods
Generate()
Generates an observable sequence that contains a single rotation matrix created from the specified axis-angle rotation.
public override IObservable<Matrix4> Generate()
Returns
- IObservable<Matrix4>
A sequence containing the created Matrix4 rotation matrix.
Generate<TSource>(IObservable<TSource>)
Generates an observable sequence of matrices representing the specified axis-angle rotation, and where each Matrix4 object is emitted only when an observable sequence emits a notification.
public IObservable<Matrix4> Generate<TSource>(IObservable<TSource> source)
Parameters
source
IObservable<TSource>The sequence containing the notifications used for emitting new matrices.
Returns
- IObservable<Matrix4>
The sequence of created Matrix4 values.
Type Parameters
TSource
The type of the elements in the
source
sequence.